Case study

Connecting train journeys with first and last mile.

Designed and presented a new feature for SNCF Connect mobile app during summer school hackathon.

SNCF mobile journey planner promoting sustainable urban transportation.

Role & Tasks

Product Designer: UX Analysis, Audit, UX Design & UI Design

Timeline & Status

3 weeks (2024)

Hackathon project: Top #3

Team

4 Product Design Students: Maxime Chassard, Lucas Thiesset, Maxime Madouni, & me

Project summary

This project is part of a summer school hackathon in collaboration with SNCF Connect & Tech which is the major french trainline company.

​

We designed and presented a feature that integrates micromobility service into train journeys. Our project ranked top 3 from Jury’s Favorite. SNCF announced later in 2025, releasing features alike in their mobile app.

CONTEXT

What problem are we trying to solve?

SNCF Connect challenged us to explore the following question

INITIAL RESEARCH

Car use remains dominant even for short journeys.

We reviewed publicly available studies on travel habits and train use to better understand the role of the car in these journeys.

Cars dominate commuting, and remains deeply embedded in daily mobility habits.

74%

of commuting trips in metropolitan France are made by car

54%

of trips under 20 km are made by a single driver

Cars remains largely preferred to reach train station over other means of transport.

Prefer

Possible but not preferred

Not possible

No opinion

Source: The French and train usage – Harris Interactive (2023)

Transport represents ~25% of the average carbon footprint in France—more than food and housing.

Source: CITEPA & ABC study (2022–2023), supported by ADEME and conducted with OpinionWay

PROBLEM & HYPOTHESIS

Focusing on the first and last mile.

From the early research we did, we framed the problem to a more specific problem we wanted to tackle and explored ideas before defining project hypothesis.

Framed problem statement

We brainstormed ideas from the two problem perspectives

Hypothesis statement

SOLUTION

How does our solution look like.

CURRENT STATE ANALYSIS

Starting from how Connect was built so far.

Short vs long journey

From the main screen search engine, there is two types of results depending from request:

  1. the short journeys, which are trips within the same city or metropolitan area
  2. the long journeys, which are city-to-city train trips

An experience built around ticket purchasing

Given these two types of results, the main action is buying a train ticket or a transit pass. While it's possible to view the route, this path leads to no outcome or action.

USER EXPERIENCE

Alongside the train journey.

First direction

Our first idea was to offer a range of transport options following the user's search. We placed the car at the top of the results, thinking it would serve as a good benchmark for travelers to weigh the trade-offs.

Designing the first mile experience

From this rough draft, we designed the main flow to complete a short journey. This same journey is meant to sit before or after the train trip creating an intermodal experience.

From first to last mile

Finally, we included this flow into the train journey by adding entry points:

​

  1. After buying the train ticket, to get to the station
  2. Once at the destination station, to reach the final destination

First mile

Last mile

OJBECTIVES

Design principles

Promote green mobility through design

Transform Connect as a standard for mobility

Deepen trust through interaction

This project is in redaction.

Contact me if interested.

Thank you for your interest!

Back to projects

© 2026 Etienne Gil

Made with Figma Site

Case study

Connecting train journeys with first and last mile.

Designed and presented a new feature for SNCF Connect mobile app during summer school hackathon.

SNCF mobile journey planner promoting sustainable urban transportation.

Role & Tasks

Product Designer: UX Analysis, Audit, UX Design & UI Design

Timeline & Status

3 weeks (2024)

Hackathon project: Top #3

Team

4 Product Design Students: Maxime Chassard, Lucas Thiesset, Maxime Madouni, & me

Project summary

This project is part of a summer school hackathon in collaboration with SNCF Connect & Tech which is the major french trainline company.

​

We designed and presented a feature that integrates micromobility service into train journeys. Our project ranked top 3 from Jury’s Favorite. SNCF announced later in 2025, releasing features alike in their mobile app.

CONTEXT

What problem are we trying to solve?

SNCF Connect challenged us to explore the following question

INITIAL RESEARCH

Car use remains dominant even for short journeys.

We reviewed publicly available studies on travel habits and train use to better understand the role of the car in these journeys.

Cars dominate commuting, and remains deeply embedded in daily mobility habits.

74%

of commuting trips in metropolitan France are made by car

54%

of trips under 20 km are made by a single driver

Cars remains largely preferred to reach train station over other means of transport.

Prefer

Possible but not preferred

Not possible

No opinion

Source: The French and train usage – Harris Interactive (2023)

Transport represents ~25% of the average carbon footprint in France—more than food and housing.

Source: CITEPA & ABC study (2022–2023), supported by ADEME and conducted with OpinionWay

PROBLEM & HYPOTHESIS

Focusing on the first and last mile.

From the early research we did, we framed the problem to a more specific problem we wanted to tackle and explored ideas before defining project hypothesis.

Framed problem statement

We brainstormed ideas from the two problem perspectives

Hypothesis statement

SOLUTION

How does our solution look like.

CURRENT STATE ANALYSIS

Starting from how Connect was built so far.

Short vs long journey

From the main screen search engine, there is two types of results depending from request:

  1. the short journeys, which are trips within the same city or metropolitan area
  2. the long journeys, which are city-to-city train trips

An experience built around ticket purchasing

Given these two types of results, the main action is buying a train ticket or a transit pass. While it's possible to view the route, this path leads to no outcome or action.

USER EXPERIENCE

Alongside the train journey.

First direction

Our first idea was to offer a range of transport options following the user's search. We placed the car at the top of the results, thinking it would serve as a good benchmark for travelers to weigh the trade-offs.

Designing the first mile experience

From this rough draft, we designed the main flow to complete a short journey. This same journey is meant to sit before or after the train trip creating an intermodal experience.

From first to last mile

Finally, we included this flow into the train journey by adding entry points:

​

  1. After buying the train ticket, to get to the station
  2. Once at the destination station, to reach the final destination

First mile

Last mile

OJBECTIVES

Design principles

Promote green mobility through design

Transform Connect as a standard for mobility

Deepen trust through interaction

This project is in redaction.

Contact me if interested.

Thank you for your interest!

Back to projects

© 2026 Etienne Gil

Made with Figma Site

Case study

Connecting train journeys with first and last mile.

Designed and presented a new feature for SNCF Connect mobile app during summer school hackathon.

SNCF mobile journey planner promoting sustainable urban transportation.

Role & Tasks

Product Designer: UX Analysis, Audit, UX Design & UI Design

Timeline & Status

3 weeks (2024)

Hackathon project: Top #3

Team

4 Product Design Students: Maxime Chassard, Lucas Thiesset, Maxime Madouni, & me

Project summary

This project is part of a summer school hackathon in collaboration with SNCF Connect & Tech which is the major french trainline company.

​

We designed and presented a feature that integrates micromobility service into train journeys. Our project ranked top 3 from Jury’s Favorite. SNCF announced later in 2025, releasing features alike in their mobile app.

CONTEXT

What problem are we trying to solve?

SNCF Connect challenged us to explore the following question

INITIAL RESEARCH

Car use remains dominant even for short journeys.

We used open data to understand train and travel habits and to get a wide picture of the role of the car in the journey.

Cars dominate commuting, and remains deeply embedded in daily mobility habits.

74%

of commuting trips in metropolitan France are made by car

54%

of trips under 20 km are made by a single driver

Cars remains largely preferred to reach train station over other means of transport.

Prefer

Possible but not preferred

Not possible

No opinion

Source: The French and train usage – Harris Interactive (2023)

Transport represents a quarter of average french citizen carbon footprint, more than food and housing.

Source: CITEPA & ABC study (2022–2023), supported by ADEME and conducted with OpinionWay

PROBLEM & HYPOTHESIS

Focusing on the first and last mile.

From the early research we did, we framed the problem to a more specific problem we wanted to tackle and explored ideas before defining project hypothesis.

Framed problem statement

We brainstormed ideas from the two problem perspectives

Hypothesis statement

SOLUTION

How does our solution look like.

CURRENT STATE ANALYSIS

Starting from how Connect was built so far.

Short vs long journey

From the main screen search engine, we noticed two types of results depending from request:

  1. the short journeys, which are trips within the same city or metropolitan area
  2. the long journeys, which are city-to-city train trips

An experience built around ticket purchasing

Given these two types of results, the main action was always buying a train ticket or a transit pass. While it's possible to view the route, this path leads to no outcome or action.

USER EXPERIENCE

Alongside the train journey.

First direction

Our first idea was to offer a range of transport options following the user's search. We placed the car at the top of the results, as a benchmark for travelers to weigh the trade-offs.

Designing the first mile experience

From this rough draft, we designed the main flow to complete a short journey. This same journey is meant to sit before or after the train trip creating an intermodal experience.

From first to last mile

Finally, we included this flow into the train journey by adding entry points:

​

  1. After buying the train ticket, to get to the station
  2. Once at the destination station, to reach the final destination

First mile

Last mile

OJBECTIVES

Design principles

Promote green mobility through design

Transform Connect as a standard for mobility

Deepen trust through interaction

This project is in redaction.

Contact me if interested.

Thank you for your interest!

Back to projects